Anemone Hug Interactive is a video game studio based out of beautiful Vancouver, British Columbia, Canada.

We're passionate about games! Games for learning, and games for fun. We're excited to be developing our first major game based on our original IP.

We do work for everyone from large IT brands, mid-size agencies, to small indie studios. We have experienced creatives to help direct, develop, or produce content for your entertainment or educational games, or help with marketing or strategy for your digital products. Reach out, we're here to help!

We provide a wide variety of services to our clients

Graphics/Rendering Programming

Engine, AI, and Gameplay Programming

Porting and Certification for PC, Nintendo Switch, Xbox One, and Playstation 4

Development in Major Engines Including Unity and Unreal

Concept-to-Deployment Web Development

PC, Console, and Mobile Game Development

Creative Direction and Strategy

Game Design

User Experience Design

Art Direction and Concept Development

Illustration and Production Art

3D Modeling

Business Analysis and Consultation

Launch Strategy Consultation

Launch As A Service

Branding - Development, Strategy, and Compliance

Anemone Hug Interactive has worked on

Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp!

Dive deep in to the creation of Secret Ponchos with this digital art book and get an in-depth look at behind the scenes visual development, concept art, and character art.

Real time strategy action in furious battles across a shattered version of the near future. Raise and customize your army to engage in intense online combat and carve your own path as you rise through the ranks. It’s a new generation of warfare.

Secret Ponchos: Most Wanted Edition is an unforgiving new style of fighting game. It is a fast-paced, strategic, and addictive PVP experience staged in a stylized Spaghetti Western universe of outlaws and bounty hunters.

In a world where puzzles are built from memories and dreams, explore impossible and mysterious spaces that transform around you. FORM takes you on a journey only possible in virtual reality.

The Team

CTO & Technical Director
Chris Cudahy is an industry veteran with decades of experience developing PC and Console games. He really sucks at writing bio's. he/them
CEO & Creative Director
Christopher is a proud father and award winning creative director who is really passionate about making compelling experiences. He probably plays too much Rocket League. he/him
Financial Controller
David is an accountant and crunches numbers for breakfast, lunch and dinner. He enjoys spending time with his son and wife watching movies and gaming. Competitive gaming is a thing of the past though. he/him
Operations Manager
Hida is an operations manager who loves to keep the workflow running smoothly. Hida has a passion in art and beauty and loves to challenge her friends to a round of tennis when the sun is out. she/her
Emma is an avid planner and professional cat herder, with a background in fashion design. She has a passion for story-driven games, tabletop RPGs, and beautifully tailored clothing. She probably spends too much time playing Overwatch. she/her
Jen is a producer with a background in graphic design and web development. She enjoys horror movies, true crime and comic books, or any hobby she can do with her dog curled up on her lap. she/her
Senior Programmer
Chris has been consumed by game-dev since 16 bits seemed like plenty. A game director and programmer with Sony for many years, he now enjoys indie development and helping to raise a new generation of gamers. he/him.
Kevin is a producer with a background in full stack software development and release management. He enjoys going on adventures with his girlfriend and collecting things. He believes that the Soulsborne games are both a gift and a curse to humankind. he/him
Tim is an academic and software developer with a background in technical theatre, Sanskrit Digital Humanities, and DevOps. He loves learning, making things, art games, and cats (among too many other things to list). he/him
Vahid studied software engineering before shifting to UX research and design and has been programming for over 10 years. He loves camping, hiking to the top of mountains, and has a passion for baking which he plans to turn into a bakery when he retires one day. he/him

Contact Us

For all general inquiries use the contact form below or email us at