CTO & Technical Director
Chris Cudahy is an industry veteran with decades of experience developing PC and Console games. He really sucks at writing bio's.
CEO & Creative Director
Christopher is a proud father and award winning creative director who is really passionate about making compelling experiences. He probably plays too much Rocket League.
Kim is a concept artist, illustrator, and daughter of archaeologists. Her work is driven from an early desire to understand the world, its history, and find fantastical ways to innovate on it. She probably knows more about whiskey than you.
Emma is an avid planner and professional cat herder, with a background in fashion design. She has a passion for story-driven games, tabletop RPGs, and beautifully tailored clothing. She probably spends too much time playing Overwatch.
Greg comes to game development via a strange route from DevOps and enterprise IT. He’s thrilled to collaborate with creative people to make visions come alive, whether in the office or building gigantic LED-filled dragons.
Julie is a real life mad scientist and has a cat named Maxine (Max) Danger. She's a veteran programmer with a passion for video games, and probably drinks too many energy drinks. she/her
Tim is an academic and software developer with a background in technical theatre, Sanskrit Digital Humanities, and DevOps. He loves learning, making things, art games, and cats (among too many other things to list). he/him
Carol is a software developer who still uses pen and paper. She prefers watching video games over playing them and has a strong love for background events. She is the type to repeat a clip over and over again and never be tired of it. she/her
Ira is specialized in 3D art creation for games. She takes pride in her great attention to detail, and the quality of work she produces. She is very open-minded, and dedicated to learn and grow as an artist.
Rebecca is an experienced 3d modeler and technical artist. She adores a well told story, and has an insatiable appetite for point and click adventure games.
Lan has made games, art, delicious food, giant cardboard arcade cabinets and even a tiny human. She's passionate about all games, but has a particular soft spot for the strange and experimental. she/her
Junior Game Designer
Ryan is a jack-of-all-trades with a background in design, illustration, and English literature. He enjoys the New Weird, making comics, and playing World of Warcraft as a single-player game. he/him
Rachel, aka "Tuna", is an illustrator, product designer and published comic artist. Definitely drinks too much coffee and spends a lot of time thinking about cats. she/her
Beatrix specializes in immersive, story-oriented sound design and music. She collaborates with creators to develop powerful and emotionally-charged audio environments.
THIS COULD BE YOU!
The office needs a new guinea pig! Literal or figurative? You decide!