Anemone Hug Interactive is a video game studio founded in 2015 based out of beautiful Vancouver, British Columbia, Canada.

We're passionate about games! Games for fun, and games for learning. We're excited to be developing our first major game based on our original IP slated for release in 2020.

We do work for everyone from large IT brands, mid-size agencies, to small indie studios. We have experienced creatives to help direct, develop, or produce content for your entertainment or educational games, or help with marketing or strategy for your digital products. Reach out, we're here to help!

We provide a wide variety of services to our clients

Graphics/Rendering Programming

Engine, AI, and Gameplay Programming

Porting and Certification for PC, Nintendo Switch, Xbox One, and Playstation 4

Development in Major Engines Including Unity and Unreal

Concept-to-Deployment Web Development

PC, Console, and Mobile Game Development

Creative Direction and Strategy

Game Design

User Experience Design

Art Direction and Concept Development

Illustration and Production Art

3D Modeling

Business Analysis and Consultation

Launch Strategy Consultation

Launch As A Service

Branding - Development, Strategy, and Compliance

Anemone Hug Interactive has worked on

Secret Ponchos: Most Wanted Edition is an unforgiving new style of fighting game. It is a fast-paced, strategic, and addictive PVP experience staged in a stylized Spaghetti Western universe of outlaws and bounty hunters.

The Compassion Project, is the first comprehensive, no-cost program designed to help educators facilitate lessons around fundamental SEL skills for students in grades 2-4, focusing on the complex but critical skill of compassion.

In a world where puzzles are built from memories and dreams, explore impossible and mysterious spaces that transform around you. FORM takes you on a journey only possible in virtual reality. Whether opening mysterious cubes or creating shapes and patterns of pure energy, make use of the dexterity, manipulation, and tactile sensation only possible with motion controls.

Endeavor is a first-of-its-kind interactive program designed for middle school students — where the ground for STEM career exploration is most fertile. Learners engage with interactive content that reinforces key STEM skills while exploring exciting STEM opportunities that await.

Each summer, students lose critical math and literacy skills, widening the achievement gap and requiring substantial remediation at the start of each year. To prevent this “summer slide,” EverFi partnered with Major League Baseball to develop a continuous and engaging learning experience that prepares students of all backgrounds to enter the next school year on track.

The Team

CTO & Technical Director
Chris Cudahy is an industry veteran with decades of experience developing PC and Console games. He really sucks at writing bio's. he/him
CEO & Creative Director
Christopher is a proud father and award winning creative director who is really passionate about making compelling experiences. He probably plays too much Rocket League. he/him
Concept Artist
Kim is a concept artist, illustrator, and daughter of archaeologists. Her work is driven from an early desire to understand the world, its history, and find fantastical ways to innovate on it. She probably knows more about whiskey than you. she/her
Emma is an avid planner and professional cat herder, with a background in fashion design. She has a passion for story-driven games, tabletop RPGs, and beautifully tailored clothing. She probably spends too much time playing Overwatch. she/her
Tim is an academic and software developer with a background in technical theatre, Sanskrit Digital Humanities, and DevOps. He loves learning, making things, art games, and cats (among too many other things to list). he/him
Carol is a software developer who still uses pen and paper. She prefers watching video games over playing them and has a strong love for background events. She is the type to repeat a clip over and over again and never be tired of it. she/her
Netcode Programmer
Julie is a real life mad scientist and has a cat named Maxine (Max) Danger. She's a veteran programmer with a passion for video games, and probably drinks too many energy drinks. she/her
3D Artist
Ira is specialized in 3D art creation for games. She takes pride in her great attention to detail, and the quality of work she produces. She is very open-minded, and dedicated to learn and grow as an artist. she/her
3D Modeler
Rebecca is an experienced 3d modeler and technical artist. She adores a well told story, and has an insatiable appetite for point and click adventure games. she/her
Game Designer
Lan has made games, art, delicious food, giant cardboard arcade cabinets and even a tiny human. She's passionate about all games, but has a particular soft spot for the strange and experimental. she/her
Junior Game Designer
Ryan is a jack-of-all-trades with a background in design, illustration, and English literature. He enjoys the New Weird, making comics, and playing World of Warcraft as a single-player game. he/him
Web Designer
Jen is a web designer with a background in graphic design and development. She enjoys horror movies, true crime and comic books, or any hobby she can do with her dog curled up on her lap. she/her
Rachel, aka "Tuna", is an illustrator, product designer and published comic artist. Definitely drinks too much coffee and spends a lot of time thinking about cats. she/her
Sound Designer
Beatrix specializes in immersive, story-oriented sound design and music. She collaborates with creators to develop powerful and emotionally-charged audio environments. she/her
Guinea Pig
The office needs a new guinea pig! Literal or figurative? You decide!

Contact Us

For all general inquiries use the contact form below or email us at